Break Into The Game Industry: How to Get A Job Making Video GamesMcGraw Hill Professional, 2003 M05 19 - 352 pages Find out from an industry veteran exactly what you need to do to become a game designer, tester, artist, producer, programmer, writer, soundtrack composer, videographer, or sales/marketing professional. You’ll get full-spectrum coverage of positions available within the game industry as well as details on how a game is created--from start to finish--and much more. |
Contents
1 A Brief History of Interactive Entertainment | 1 |
2 A World of Games | 11 |
3 How the Game Industry Functions | 23 |
Copyright | |
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