Game Design: Secrets of the SagesMarc Saltzman Brady Games, 2000 - 454 pages BradyGames-Game Design: Secrets of the Sages-2nd Edition Features. More information about the console gaming market. How multiplayer gameplay is affecting the industry. More game and design theory, with inspirations and insights from the experts. Updated content on the newest, hottest games. |
Contents
Game Genres and Playing Perspectives | 1 |
Action and Strategy Games | 9 |
Adventure RPG Sports Puzzles and Sims | 47 |
Copyright | |
24 other sections not shown
Other editions - View all
Common terms and phrases
action game Activision adventure games advice Age of Empires animation areas asked audio bugs chapter character computer game create creative demo Duke Nukem EA Sports Eidos Interactive Electronic Arts engine Ensemble Studios Entertainment Epic Games example experience Fantasy feel game company game design game developers game's gameplay gamers gaming industry genre goal graphics Half-Life Humongous Entertainment id Software idea important interactive Internet level design look Microsoft mission motion-capture movie multiplayer Oddworld PC games permission play player PlayStation problem programming publisher puzzle Quake Quake II release role-playing game says scenario Sega shareware shooter Sid Meier Sierra On-Line simulation someone sound design sound effects sports games Starcraft story strategy games sure talent testing texture there's things user interface video game what's writing